Monday, June 6, 2011

The Beginning of the Age Anonymity: Ender’s Game and the Question of Online Identity


“Perhaps it’s impossible to wear an identity without becoming what you pretend to be.” 
(Card 231)

Today’s digital age easily allows us to make connections with others who share the same interests. This instant communication has forced us to change the way we consume and connect with literature. Gone is the conventional research paper written for an audience of one. We are able to quickly spread our ideas about a piece of literature and receive meaningful feedback. With the emergence of the internet, and its prominent place in our lives, it is almost mandatory to create an online identity for one’s self. Whether that identity is similar to your own or not is entirely up to you. Our online identities and the way we communicate with each other set the stage for all interactions on the internet. Students studying literature are responsible for sifting through these identities and using the best sources for research and learning. 

Orson Scott Card’s 1985 novel, Ender’s Game, was groundbreaking. Amid the story line of a six year old boy, named Ender Wiggen, who leaves his family to train at the Battle School in preparation of the third and final war with the alien race called the Formics, or Buggers, Card created a world where people interacted with each other through the “nets,” a forum-based digital environment where people met to discuss important political and social issues. Students were also given handheld desks used for school research as well as for sending other students private instant messages. While Card got a few of the details wrong (he wrote his novel five years before the first web page was launched (Source)), he successfully captured the essence of what is happening in our digital world today; from the importance of establishing an online identity to the multi-channeled way we tend to communicate. (better transition..)


Instead of focusing on the main character Ender, I wanted to examine two of the minor characters in the story, Ender’s older brother, Peter, and his sister, Valentine. Peter and Valentine have extremely opposite personalities. From the first mention of Peter the reader senses the rocky relationship between Peter and Ender. Card artfully uses Ender’s thoughts to easily develop Peter’s character, a much more effective device than reading an outsider’s description. We immediately pick up on the fear Ender feels and the obvious resentment Peter has toward Ender from the negative connotations and short flashbacks he experiences as he thinks about Peter, “I’m practicing piano, Ender. Come turn the pages for me. Oh, is the monitor boy too busy to help his brother? Is he too smart?” (Card 2). Peter is motivated by his thirst for power, and is ruthless and extremely intelligent. He will use whatever force or leverage necessary to achieve his goals.  “[Valentine] couldn’t think of anything so terrible that she didn’t believe Peter might do it...[but] he would only do it if the advantages outweighed the risks...he always, always acted out of intelligent self-interest,” (Card 125). 

Valentine is his foil. She is full of compassion and would never deliberately harm someone else, but she is also intelligent and understands how to manipulate people and their thoughts, “writing was something Val did better than Peter...[she] could persuade other people to her point of view–she could convince them that they wanted what she wanted them to want. Peter, on the other hand, could only make them fear what he wanted them to fear,” (Card 127). Peter, intent on ruling the world, manages to enlist Valentine to assist him in his plan. They create identities for themselves on the “nets” and use their pseudonyms as a way to share their ideas with others. “They used throwaway names with their early efforts, not the identities that Peter planned to make famous and influential...They were deliberately inflammatory. ‘We can’t learn how our style of writing is working unless we get responses – and if we’re bland, no one will answer,’” (Card 133).  

While Card uses Peter and Valentine’s alternate identities to comment on the capability of  the digital society to manipulate the thoughts and actions of others, he uses Ender to illustrate the need for effective, honest communication. Ender, unknowingly, destroys the Bugger race. We find out later that the Bugger invasion only occurred because of a lack of communication, “We are like you; the thought pressed into his mind. We did not mean to murder, and when we understood, we never came again. We thought we were the only thinking beings in the universe... How were we to know? We could live with you in peace,” (Card 321). Effective communication is vital to our society today. Much heartache and confusion can come from simple misunderstandings and the digital age only emphasizes the problem. By applying what Ender learned about communication to our modern predicaments we can avoid similar misunderstandings today.


Connecting to the Digital Age
When I made the connection between what everyone in my English 295 class was doing and what Peter and Valentine were doing, creating online identities, I could hardly contain my excitement. Had we really moved into a time that emulated something from a science fiction novel? I was amazed at the similarities and by the possibilities. Peter and Valentine were children when they gained notoriety, “'Peter, you’re twelve.' 'Not on the nets I’m not. On the nets I can name myself anything I want, and so can you,'” (Card 129), on the internet it is easy to pretend to be anyone...
  
In the digital age “students exist in both worlds simultaneously with the IOL [Institues of Old Learning] promoting instruction and learning based on a relatively static, restricted set of print texts and using tired, extrinsic motivation approaches tied to narrow, academic, disembodied goals while NLS [New Literacy Studies] and new literacies document  that children and youth are shifting from the page to the screen,” (O’brien). It is important to continue looking toward the future to avoid being trapped in “the increasing gap between literacy practices embraced by schools and policymakers and new literacy practices,” (O’brien). In the digital age, understanding literature goes beyond merely reading and writing about it. We must study and experience it in it's social and cultural contexts. When we do so, we engage with the text and draw more meaningful analysis and conclusions from it. We share these insights with others who are also interested and we become part of an online community. When we interact and share with others our online identities begin to take shape.

Works Cited:

Card, Orson Scott. Ender's Game. New York: Tom Doherty Associates, LLc, 1985. Print.



O'Brien, David G, and Bauer, Eurydice Bouchereau. "Review: Essay Book Review: New Literacies and the Institution of Old Learning." Reading Research Quarterly 40.1 (2005): 120-131. Web. May 27 2011.


Friday, June 3, 2011

A Promising Direction

Thoughts I am having about where to take my research:

After learning about many of the new techniques that are emerging for literary criticism in our digital age, I could not help but see connections found in Ender's Game. I found an article that turned out to be an essay book review of the book New Literacies: Changing Knowledge and Classroom Learning. I checked it out from the library and, while it is not specific to Ender's Game, I have been pleasantly surprised with the ideas it poses about informing people of the new literacy practices that are emerging from the digital age.

 The article focuses more on how "literacy educators can bridge the gap between New Literacy Studies (NLS) and what we characterize as the Institution of Old Learning." I did a little research and found that NLS emphasizes studying reading and writing within the context of it's social and cultural practices rather than focusing on literacy only being the ability to read and write. From what I gather, NLS is interested in employing ways of consuming literature (print, audio, video, etc.) because it allows more people to be exposed to the literature.

I want to tie the new things I am learning about NLS to Ender's Game and the importance of effective communication in the new age of digital literacy.

 I found a professor at Arizona State University, James Gee, who was involved in the idea of new literacies a few years ago. I want to email him to learn his opinion of the way our uses of digital literacy have evolved.

Friday, May 27, 2011

Helping Ashley with Jane Eyre through LION

2. As mentioned before I love the novel Jane Eyre. My goal is to help my classmate Ashley find useful research using the online database Literature Online (LION).

It looks like she is focusing on connections between Jane Eyre and the author/reader response to it of other literary and artistic works.

3. LION is a database that compiles full_text articles from nine other literary databases that deal with English poetry and drama, 18th century fiction, American and African poetry, and Shakespeare. 

4. I wasn't sure where to start so I typed "Jane Eyre" AND criticism AND response in the search box. I found a few articles that looked interesting from the Bronte Studies Journal but could not find the text online. Bronte Studies is dedicated to research and further study of everything relating to the Bronte Family. If any of the articles look interesting to Ashley she may be able to request them through the Interlibrary Loan. I continued searching and found something interesting.

5. Source Citation:
McKee, Patricia. "Racial Strategies in Jane Eyre." Victorian Literature and Culture 37.1 (2009): 67-83. Web. 27 May 2011. <http://lion.chadwyck.com/searchFullrec.do?id=R04175916&area=mla&forward=critref_fr&DurUrl=Yes>.

6. Glancing at the title of this article, it seems to have little to do with Ashley's topic, but reading the summary gave me another avenue of research. The summary mentions Ann Laura Stoler who "has argued [that] racism in the nineteenth century depended on flexible rather than fixed criteria." This may be helpful at looking at how people responded to Jane Eyre when it was published and why Bronte included some of the things she did.

7. While I'm not sure how helpful the actual article I found will be to Ashley's research, I discovered a few useful searching techniques that I had not really considered before. Looking through an article related to what you are searching for can lead you down the path to finding other articles that are more useful and focused on your topic.

Exploring JSTOR for Criticism of Ender's Game




2. I have been having kind of a hard time trying to come up with something to research that relates to both Ender's Game and the things we have been talking about in class. I was so focused on the battle school part of the novel that I overlooked the Peter/Valentine aspect. I looked back at those chapters and realized that Peter and Valentine were basically doing what everyone in my English 295 class is doing, establishing an online identity. Granted, while Peter wanted to use the influence he gained through the "nets" to take over the world, we are trying to establish ourselves and our ideas in new ways in order to communicate with others who have similar interests. I think I want to focus on the communication issues Ender's Game raises, both digital and traditional.

I have discovered literary criticism on Ender's Game to be slightly scarce. This was surprising to me. The book is over 25 years old and I thought it was popular enough to be of interest to at least a few scholars. Luckily, a few of the themes and issues in Ender's Game are being discussed in conjunction with other novels. I chose to use JSTOR to further my search and see if my topic is worthwhile.

3. JSTOR: doing a quick Google search I discovered JSTOR is an acronym for "journal storage." JSTOR is an online database dedicated to the humanities and social science titles that, according to the blurb from the HBLL, "have proven themselves vital to these disciplines and which have many years of publication." 

4. I went to the JSTOR home page and typed in "Ender's Game" to make sure I would get at least one result. After I was pleasantly surprised at the number of articles, I refined my search by also entering "AND (communication)." The results yielded an abnormal amount of articles about terrorism so I further refined my search with "NOT (terrorism)." As I searched, I found the "save citation" option to be quite helpful. There is also an email option, allowing you to send a list of your sources to yourself if you need to. After sifting through a couple pages of articles I ended up with a few that look promising. 

5. Source citation:
 O'brien, David G, and Bauer, Eurydice Bouchereau. "Review: Essay Book Review: New Literacies and the Institution of Old Learning." Reading Research Quarterly 40.1 (2005): 120-131. Web. May 27 2011.

6. This article discusses the digital divide, new forms of learning and briefly incorporates Ender's Game. 

7. I was happy to find this article because it discusses many of the topics we have been touching on in class. I think I am starting to have a better idea of where to go with my research.

Thursday, May 19, 2011

If it's Popsicle, it's Possible!



Tonight I went to my friends' wedding reception (Congrats Sam and Dallin!). It was super cute and a lot of fun. They both looked very happy and Sam's dress was gorgeous. The cool thing about the reception was that it was held in a plant nursery. What a neat idea! I love going to wedding receptions and looking at the creative things people come up with.



Before we headed off to the reception, we decided it would be best to stop by Target and get a few gifts. Have you ever realized just how ingenious gift registries are? I guess the down side is you already know ahead of time exactly what you will be getting, but what did we do before people could tell us precisely what and how many of something they wanted? I imagine there were many more gifts returned than were actually kept. For example, I would have never known that my friends had the desire to own the eclectic mix of movies including The Neverending Story, Goonies, Robots, Becoming Jane, and Star Trek. They also wanted a rather large cooler that my friend conveniently stocked with popsicles, hence the coupon. Technology is making our lives ever easier, but is it taking away the little surprises in life? I don't know, but I'm pretty sure gift registries save lives.

Wednesday, May 18, 2011

The Audiobook vs The Comic Book

I have really enjoyed talking to Matt Harrison the last couple of class periods about Ender's Game. We both chose this fantastic book for our personal literature book. If you don't know anything about him you should probably know he is a huge comic book fan, as evidenced by his blog. Encouraged by Dr. Burton, we both wanted to read Ender's Game in a different format than we previously had. Because of the recent success I've had with audiobooks I thought I would try it again with Ender and Matt chose to check out the comic book version.

Today in class Matt showed me a youtube video someone made by incorporating scenes from the comic book and dubbing the corresponding audio from the audiobook over top of them (although, the audiobook I'm listening to is much better than the one used in the video).

 Here's his post about it.

 I thought this was a really cool idea. Experiencing books in different formats sort of forces you to focus on different things. Reading a traditional book allows the reader to go back and reread sections as many times as he wants. I've noticed a difference in how I picture things while listening to the audiobook. Probably the most noticeable difference is during the fight scenes. When I'm reading a book I tend to read fight scenes faster so I can discover what happens sooner, which inevitably leads to me skipping over minor details. When I listen to an audiobook the narrator retains his steady pace and calmly reads the passage. I get more out of it and create a more detailed picture in my mind.

I thought the comic book was an interesting format choice. At first mention I didn't think a comic book could convey everything the reader needs to know about Ender, things like why he does what he does, and how he thinks and feels. To me, those are some of the most interesting parts of the book. But Matt told me Orson Scott Card was very involved in the creation of the comic book. Card had to approve everything and apparently he thinks the comic book story line would be the best adaptation to use for a movie. I am interested to see how Matt feels about the comic book format when he's finished reading it.

Tuesday, May 17, 2011

It Began With An End[er]

One memorable day, sometime during 8th grade, my mom brought Ender's Game by Orson Scott Card home from the bookstore and suggested I read it. I was slightly skeptical about it at first, "A science fiction novel?" I thought, "Isn't that pretty nerdy?" Not that I wasn't a nerd already, I watched Star Trek quite diligently and was caught up on every season except for Deep Space Nine (my least favorite), but I thought thoroughly immersing myself in the genre of SciFi was going a little too far. But the more I looked at the cover the more I intrigued I became. I finally gave in and set out to read my first science fiction novel.

From the first page I was captivated. The world Orson Scott Card created was fascinating, thought provoking, and sometimes frightening. I loved learning about and experiencing the future through his eyes. When I was finished I immediately got the sequels and began to read everything Card had ever written. I was hooked. But was I only in love with Card's writing style or was it the genre itself? When I finished all of Card's books I moved on to the master of science fiction, Isaac Asimov. I thought his idea of Psycohistory was so inventive and I loved his Robot Series. Douglas Adams closely followed Asimov and I began to realize how easily science fiction can combine ridiculous humor with serious social commentary. I felt I had found my niche.

Reading Ender's Game was a turning point in my life. I had always liked to read but Card's novel won me over and opened my mind to a genre I would never have given any thought. Thanks Ender!